In this great game of adventure each player uses their own strategy to construct a boat using 6 cards, all before the pirates attack it! Gold coin cards can also be used to buy boat part cards. Helps children learn to think strategically in order to win the game. Great fun for all the family!
A sturdy box will keep the cards neatly stored ready for the next time. Great family fun and perfect for travel or taking on long journeys.
Djeco Piratatak Card Game DJ05113 - Suitable for 5-99 years
For Ages 5+
For 2-4 players
55 cardsÂ
Game duration 15mins approx.
Pack size: 11.7 x 8.5 x 2.8cm
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Aim of the game: Be the first to build a boat of your colour.
Getting the game ready:Â Shuffle the cards and place them face down in a pile in the middle of the table.
Playing the game: Play moves clockwise around the table. The youngest player draws a card and shows it to the other players. Throughout the game, players have to draw at least once (except when buying a card); then they can decide to continue drawing or hand over to the next player...
There are 4 options when drawing:
The player draws a âboatâ card: if the player is not yet building a boat, they place it in front of them and must build the boat of that colour (unless another player is already building a boat of that colour). In the next rounds, they can use all the âboatâ cards of this colour to build their boat. They place any âboatâ cards of the other colours on their right (they can get rid of them or sell them later in the game). After drawing a âboatâ card, the player may continue to draw.
- The player draws a âcannonâ card: they place it on their right and can continue to draw.
- The player draws a âgold coinâ card: they place it on their right and can continue to draw.
 - The player draws a "pirateâ card: bad luck! The player places 3 cards from their hand (gold coins, other players' boat parts or their own!) + the "pirate" card next to the deck. If they have fewer than 3 cards left, they must give up all their remaining cards. If the player has a âcannonâ card, they can use it to counter the pirate by putting the âpirateâ card + the âcannonâ card next to the deck, without throwing away 3 of their cards. After drawing a âpirateâ card, the player cannot draw any more and play moves on to the next player.
Buying a card: âgold coinâ cards allow the player to buy a âboatâ card from an opponent to complete their own boat (3 âgold coinâ cards in exchange for one âboatâ card). - If the player decides to buy a âboatâ card, they do not draw a card in this turn. - Only one card can be purchased per turn. - The opponent cannot refuse to sell a âboatâ card . - Players cannot buy a "boat" card that is not of their own colour.
When the deck is used up, one player takes all the cards, shuffles them, and puts them down again to make a new deck. Who wins? The winner is the first person to make a complete boat (6 cards of the same suit).